Files
2023-12-20 15:31:36 -05:00

118 lines
2.8 KiB
Python

class BowlingCase:
def __init__(self):
self.first_throw = None
self.second_throw = None
self.xtra_throw = None
def add_score(self, pins_down):
if self.first_throw is None:
self.first_throw = pins_down
else:
self.second_throw = pins_down
def is_completed(self):
if self.first_throw == 10:
return True
return isinstance(self.first_throw, int) and isinstance(self.second_throw, int)
def is_spare(self):
return self.first_throw != 10 and self.score() >= 10
def requires_extra_throw(self):
if self.is_spare():
return self.xtra_throw is None
return False
def set_extra_throw(self, throw):
self.xtra_throw = throw
def score(self):
return ((self.first_throw or 0)
+ (self.second_throw or 0)
+ (self.xtra_throw or 0))
class BowlingGame:
def __init__(self):
self._score = [BowlingCase() for i in range(10)]
def throw(self, pin_downs):
for case in self._score:
if not case.is_completed():
case.add_score(pin_downs)
return
def score(self):
return sum([case.score() for case in self._score])
class BowlingGame2:
def __init__(self):
self.case = Case()
def last_case(self):
case = self.case
while case.next is not None:
case = case.next
return case
def add_case(self):
self.last_case().set_next(Case())
def throw(self, pins):
if self.last_case().is_completed():
self.add_case()
self.last_case().throw(pins)
def score(self):
ret = 0
case = self.case
while case is not None:
ret += case.score()
case = case.next
return ret;
class Case:
def __init__(self):
self.next = None
self.first_throw = None
self.second_throw = None
def throw(self, pin):
if self.first_throw is None:
self.first_throw = pin
else:
self.second_throw = pin
def set_next(self, case):
self.next = case
def extra_score(self):
if self.next is None:
return 0
if self.is_spare():
return self.next.first_throw or 0
return 0
def is_completed(self):
if self.first_throw == 10:
return True
return (self.first_throw is not None
and self.second_throw is not None)
def is_spare(self):
return self.raw_score() == 10 and not self.is_strike()
def is_strike(self):
return self.raw_score() == 10
def raw_score(self):
return ((self.first_throw or 0)
+ (self.first_throw or 0))
def score(self):
return self.raw_score() + self.extra_score()