Added shome shit to invert who is home and away.
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@@ -187,6 +187,25 @@ memberRouter.post("/games/:gameId", async (ctx) => {
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: `<i class="fa fa-exclamation-triangle" aria-hidden="true"></i>`;
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});
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memberRouter.post("/games/:gameId/switch", async (ctx) => {
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if (!(await loginService.isLoggedIn(ctx))) {
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ctx.response.redirect("/membre");
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return;
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}
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const success = await gameService.switchVisitors(ctx.params.gameId);
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if (!success) {
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ctx.response.body = `<i class="fa fa-exclamation-triangle" aria-hidden="true"></i>`;
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}
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const template = await env.load("templates/partials/single-game-editor.vto");
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const game = await gameService.getGameById(ctx.params.gameId);
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const result = await template({
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tab: "membre",
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game: game,
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});
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ctx.response.headers.set("game-id", game?.id ?? "");
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ctx.response.body = result.content;
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});
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const apiRouter = new Router();
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apiRouter.get("/results/:year.json", async (ctx) => {
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@@ -173,6 +173,23 @@ export class GameService {
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return res.ok;
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}
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async switchVisitors(id: string): Promise<boolean> {
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const game = await this.getGameById(id);
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if (game === null) {
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return false;
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}
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delete game.id;
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const [home, away] = [game.home, game.away];
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const [homeScore, awayScore] = [game.homeScore, game.awayScore];
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game.home = away;
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game.away = home;
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game.homeScore = awayScore;
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game.awayScore = homeScore;
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console.log(`game ${game}`);
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return this.updateGame(id, game);
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}
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async updateGame(id: string, partial: Partial<Game>): Promise<boolean> {
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delete partial.id;
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const precond = await this.kv.get<Game>(this.gamePrimaryKey(id));
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@@ -58,6 +58,10 @@
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</form>
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<div style="text-align: right">
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<button class="uk-button"
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hx-post="/membre/games/{{game.id}}/switch"
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hx-target="#game-{{ game.id }}"
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>Inverser visiteur/receveur</button>
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<button class="uk-button-danger"
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hx-delete="/membre/games/{{game.id}}"
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hx-confirm="Certain de vouloir supprimer la partie?"
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