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@@ -0,0 +1,66 @@
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import anime from "https://esm.sh/animejs@3.2.2";
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const second = 1000;
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const canvasWidth = Number.parseFloat(document.querySelector("svg").getAttribute("width"));
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const canvasHeight = Number.parseFloat(document.querySelector("svg").getAttribute("height"));
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function gaussianRandom(mean=0, stdev=1) {
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const u = 1 - Math.random(); // Converting [0,1) to (0,1]
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const v = Math.random();
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const z = Math.sqrt( -2.0 * Math.log( u ) ) * Math.cos( 2.0 * Math.PI * v );
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// Transform to the desired mean and standard deviation:
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return z * stdev + mean;
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}
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function* brownian(n){
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let x = 0;
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for(let i = 0; i < n; i ++){
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x += gaussianRandom(0, 10);
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console.log(x);
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yield x;
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}
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}
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function* pseudoBrownian(n, limit){
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let x = 0;
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for(let i = 0; i < n; i ++){
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let delta = gaussianRandom(0, 10);
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if(Math.abs(x + delta) > limit){
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delta = -1 * delta
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}
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x += delta;
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yield x;
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}
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}
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function* keyFrames(duration, framePerSeconds){
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const deltaX = canvasWidth / (duration * framePerSeconds);
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const limit = 0.75 * (canvasHeight / 2);
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for(const deltaY of pseudoBrownian(duration * framePerSeconds, limit)){
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yield {translateX: `+=${deltaX}`, translateY: deltaY};
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}
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}
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const duration = 60;
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const timeline = anime.timeline({
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duration: duration * second,
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autoplay: false,
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easing: 'linear'});
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for(let i = 1; i <= 12; i++){
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timeline.add({
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targets: `#rect-${i}`,
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keyframes: Array.from(keyFrames(duration, 30)),
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}, 0)
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}
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document.querySelector('#play').onclick = timeline.play;
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document.querySelector('#pause').onclick = timeline.pause;
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document.querySelector('#seek').onclick = function(){
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const seekVal = Number.parseFloat(second * document.querySelector('#seek-value').value);
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timeline.pause();
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timeline.seek(seekVal);
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}
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